Nvidia CEO Jensen Huang sings praises of processor in Nintendo Switch 2

Nintendo’s Switch 2 launch takes place tomorrow night, and Nvidia CEO Jensen Huang, an important supplier for the hybrid console, sang the praise of the machine and the most important processor today.
“For all of us at Nvidia, we have worked with Nintendo for more than a decade, brought together by shared that technology should serve creativity and that joy is worth engineering,” said Huang. “I remember the day that Iwata-San shared his dream with us.”
It affects that Huang, whose company has moved to great heights with the AI revolution, remembers the roots of Nvidia in Gaming.
Huang said that Satoru Iwata, the former CEO of Nintendo who died of cancer, wanted to make something that no one had seen before, a console that was powerful enough for large, cinematic games, but small enough to take everywhere.
“It sounded impossible, but that vision became the original Nintendo switch. We lost Iwata San before the launch, but his clarity, his goal – it still inspires our work,” said Huang. “Every day together we collapsed everything in that system. The Nintendo Switch took more than 500 engineering years in Nvidia. We have reconsider the entire stack, chiparchitecture, OS, APIs, game engines, so that the magic could travel with you.”
Huang said the results speak for themselves. More than 150 million consoles sold. It was a global platform that brought families together, enabled Indie -Makers and again defined what a console could be.
“And now a daring new chapter is starting that the mission is building a new console that takes the original vision further to make it, so that we had to reinvent everything,” Huang said about the switch 2. “The chip in Nintendo Switch 2 is different from anything we have built before.”
The Nintendo Switch 2 has an adapted NVIDIA processor, the T239, with an Ampre-based GPU. It has 1,536 Cuda cores, runs on 1 GHz (docked) and 561 MHz (mobile), with a memory interface of 128-bit LPDDR5. The GPU can supply 3.07 terraflops in a docked mode and 1.71 teraeflops with portable use.
The CPU of the system has eight Arm-Cortex-A78C cores, 12 GB LPDDR5X (128-bit interface), memory band width of 102 GB/s (Docked), 68 GB/s (mobile) and storage of 256 GB UFS 3.1. It has RT-Cores, Tensor Cores for AI-driven improvements, DLSS support and 4K gaming in TV mode.
He said that the multiple breakthroughs brings together: the most advanced graphics ever in a mobile device, full hardware ray tracing, high dynamic range for brighter highlights and deeper shadows, and an architecture that supports backward compatibility, dedicated AI-processors to improve animations and the gameplay.
“We optimize the semiconductor -process technology for high performance in a handheld device, so that we can go wherever you go,” he said. “This chip is a technical miracle. It delivers performance, intelligence and beauty in the palm of your switch 2 is more than a new console. It is a new chapter that is worth the vision of IWATA-SAN.”
He added: “To our friends at Nintendo, congratulations, we are honored to be with you on this trip. And to everyone who loves games, let’s start. This is a proud moment for all of us at Nvidia.”